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Instruction Set
The assignment was to design a visually pleasing and easy-to-understand instruction manual for a game ap of our choosing. The first step in the process was selecting a game to develop the manual around. The game had to be a mobile game that could be purchased and available for all online devices. For this project, I selected a mobile game called Power Ranger: Legacy. It was a 3-D side-scrolling fighting game with in-app purchases. I based visual design was based on older game manuals included for console games.
About
Hello, my name is Joshua Williams. I am a German-American born in Landstuhl, Germany, to a German mother and an American soldier. I graduated from the University of Colorado Springs with a bachelor’s degree in Professional Technical Writing as well as a minor in Creative Writing. I speak German fluently as a second language, and my greatest aspiration is to publish a work of fiction someday.
I am eager to work for a company that requires a writer for game manuals or encyclopedias, but I am open to a variety of roles to gain experience in the field of Technical Writing.
SKILLS
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TECH ADAPTABILITY:
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Experience in adapting to unfamiliar programs I am unfamiliar with
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Experience with a program called Madcap Flare
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Can organize information and create usability tests
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DOCUMENT DESIGN:
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Can design brochures, advertisements, and manuals while keeping the audience and rhetorical situation in mind
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Powerpoint
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Microsoft Word
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Figma
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WEB DESIGN:
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Experience creating a personalized website using the Wix program
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Adapting to program shortcomings
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Emphasis on readability and easy access
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UX DESIGN:
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Familiarity with Adobe Creative Cloud
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Can make videos using sound and casual editing tech
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Can design a functional hypothetical AR system in conjunction with YouTube Cloud
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COLLABORATION:
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Worked in a group to develop a feasibility report.
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Managed a project under pressure when my group mates were not available
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Developed an eye for graphic design